Why GameCredits GAME Mining Is Dead

Why GameCredits GAME Mining Is Dead

Posted by admin- in Home -19/12/17
Why GameCredits GAME Mining Is Dead Average ratng: 8,4/10 2899reviews

We've been releasing steady newsletters for about the last 2-3 weeks. When we started we came out and explained that we hadn't been able to release information because we were getting things in place for our company. The fact of the matter is we acted like a company, not a cryptocurrency project. This is because unlike many cryptocurrencies we're banking on the success of a for profit company (GameCredits inc.) and releasing information too soon may have (and still may) put our company at a disadvantage only further hurting our investors.

How Gamecredits Mining: The Currency With Legs! – The Affluence Network. We would like to thank you for visiting our website in looking for “How Gamecredits Mining. *MasterNode* a. Minimum required coins to hold? What is the annual fee interest for the given minimum amount?

This was the reason for our delay. Even still, in the last 2 weeks a lot has happened.

We hosted a conference in Belgrade (notorious for its tech industry) alongside a number of large companies in both the tech and crypto world (namely Microsoft and IBM). We released our MMORPG Pixel Wars, which is an immense game with thousands of unique items, crafting, potions, intense leveling systems, dungeons, guild wars, built in 100 person pvp tournaments, and more. This is the title game that we will be pushing our esports environment on, and it's not a piece of junk. It's incredibly high quality. Something only hundreds of hours and hundreds of thousands of dollars could have built. Also, in early to mid September we will have a couple product updates and releases. We said in the past you will hear more from us, and you have been.

Our marketing of these announcements will improve as well. This is something you will visually see in the coming weeks. Well, I can't think of an MMORPG that can sustain 100 person player tournaments in a mobile game. I also can't think of a game of higher quality that is currently accepting cryptocurrency as a primary form of payment for in-game items. AND, we have a literally massive budget to pump gamers onto this game and popularize it. AND our esports application is built for pixel wars to let gamers win money directly in this game. That's pretty dang unique if you ask me.

As I explained, we will be releasing a number of exciting updates in the coming month, and we're working on some very very prominent partnerships. But partnerships are not something we can release easily without loads of preparation and official documentation without breaking NDA and losing the deal. You will see these. Many of them started to happen after our major funding, but it's only been a couple months. Partnerships with major companies can take 6 months at times (not saying that's how long it will take to go public, just stating a fact to exemplify that these things take time).

We've added a number of desktop games to our wallet client in the last couple weeks, we integrated payments into our store so you can connect your wallet to the store and pay with GAME in the last 2 weeks. These are things that have happened. Communication and release of updates will improve, but there have been developments. • • • • • • •.

We're going to advertise a Datcroft game which is using GAME. How does that sound fishy. We have a team that built a great game. The game is integrated with our blockchain technology. And now we're going to advertise it along with other games in our store.

What did anyone think we were going to do? This was our entire plan from the start. It's not like this is the only game we're promoting. We're promoting all games with our technology integrated, but news flash. The game we built has more features and abilities than other games because we could control and customize it. • • • • • • •.

Oh, and Pixel Wars is going to start off EXCLUSIVE to the GStore, something we couldn't find with nearly any other high quality mobile game in existence. So when we advertise to players, they have to come on our store if they want to play the game. So actually this set up more beneficial to GameCredits than to Datcroft.

At this point it seems like you're just trying to find ways to make us out to be crooks, when in reality our strategies are all aiming to facilitate mass adoption of GameCredits and GameCredits Inc. • • • • • • •. If you follow GameCredits on Twitter, you'll see that they're releasing new games to their platform every week. High quality games, too. If you invested into Game, you should be happy that the team is focusing on ironing out bugs of their platform and streamlining it as much as they can, before they roll out the heavy-hitters and take it mainstream. Would you really want to see millions of dollars spent in marketing for a product that is still in beta?

GAME is not a company that is trying to shill their own product, just to make the coin price go up, like other companies out there. I absolutely have faith in the company, check out their slack channel, participate and get more people to join the community. As we slowly grow, we will be generously rewarded. But quality work takes time, don't forget that. Just because we're in the crypto space, doesn't mean every coin is rocketing off because of some news driven PR game.

Just my 0.2 GameCredits:) • • • • • •.

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  • Why GameCredits GAME Mining Is Dead
    Why GameCredits GAME Mining Is Dead Average ratng: 8,4/10 2899reviews

    We've been releasing steady newsletters for about the last 2-3 weeks. When we started we came out and explained that we hadn't been able to release information because we were getting things in place for our company. The fact of the matter is we acted like a company, not a cryptocurrency project. This is because unlike many cryptocurrencies we're banking on the success of a for profit company (GameCredits inc.) and releasing information too soon may have (and still may) put our company at a disadvantage only further hurting our investors.

    How Gamecredits Mining: The Currency With Legs! – The Affluence Network. We would like to thank you for visiting our website in looking for “How Gamecredits Mining. *MasterNode* a. Minimum required coins to hold? What is the annual fee interest for the given minimum amount?

    This was the reason for our delay. Even still, in the last 2 weeks a lot has happened.

    We hosted a conference in Belgrade (notorious for its tech industry) alongside a number of large companies in both the tech and crypto world (namely Microsoft and IBM). We released our MMORPG Pixel Wars, which is an immense game with thousands of unique items, crafting, potions, intense leveling systems, dungeons, guild wars, built in 100 person pvp tournaments, and more. This is the title game that we will be pushing our esports environment on, and it's not a piece of junk. It's incredibly high quality. Something only hundreds of hours and hundreds of thousands of dollars could have built. Also, in early to mid September we will have a couple product updates and releases. We said in the past you will hear more from us, and you have been.

    Our marketing of these announcements will improve as well. This is something you will visually see in the coming weeks. Well, I can't think of an MMORPG that can sustain 100 person player tournaments in a mobile game. I also can't think of a game of higher quality that is currently accepting cryptocurrency as a primary form of payment for in-game items. AND, we have a literally massive budget to pump gamers onto this game and popularize it. AND our esports application is built for pixel wars to let gamers win money directly in this game. That's pretty dang unique if you ask me.

    As I explained, we will be releasing a number of exciting updates in the coming month, and we're working on some very very prominent partnerships. But partnerships are not something we can release easily without loads of preparation and official documentation without breaking NDA and losing the deal. You will see these. Many of them started to happen after our major funding, but it's only been a couple months. Partnerships with major companies can take 6 months at times (not saying that's how long it will take to go public, just stating a fact to exemplify that these things take time).

    We've added a number of desktop games to our wallet client in the last couple weeks, we integrated payments into our store so you can connect your wallet to the store and pay with GAME in the last 2 weeks. These are things that have happened. Usb Cryptonex CNX Mining Device here. Communication and release of updates will improve, but there have been developments. • • • • • • •.

    We're going to advertise a Datcroft game which is using GAME. How does that sound fishy. We have a team that built a great game. The game is integrated with our blockchain technology. And now we're going to advertise it along with other games in our store.

    What did anyone think we were going to do? This was our entire plan from the start. It's not like this is the only game we're promoting. We're promoting all games with our technology integrated, but news flash. The game we built has more features and abilities than other games because we could control and customize it. • • • • • • •.

    Oh, and Pixel Wars is going to start off EXCLUSIVE to the GStore, something we couldn't find with nearly any other high quality mobile game in existence. So when we advertise to players, they have to come on our store if they want to play the game. So actually this set up more beneficial to GameCredits than to Datcroft.

    At this point it seems like you're just trying to find ways to make us out to be crooks, when in reality our strategies are all aiming to facilitate mass adoption of GameCredits and GameCredits Inc. • • • • • • •. If you follow GameCredits on Twitter, you'll see that they're releasing new games to their platform every week. High quality games, too. If you invested into Game, you should be happy that the team is focusing on ironing out bugs of their platform and streamlining it as much as they can, before they roll out the heavy-hitters and take it mainstream. Would you really want to see millions of dollars spent in marketing for a product that is still in beta?

    GAME is not a company that is trying to shill their own product, just to make the coin price go up, like other companies out there. I absolutely have faith in the company, check out their slack channel, participate and get more people to join the community. As we slowly grow, we will be generously rewarded. But quality work takes time, don't forget that. Just because we're in the crypto space, doesn't mean every coin is rocketing off because of some news driven PR game.

    Just my 0.2 GameCredits:) • • • • • •.

  • Why GameCredits GAME Mining Is Dead
    Why GameCredits GAME Mining Is Dead Average ratng: 8,4/10 2899reviews

    We've been releasing steady newsletters for about the last 2-3 weeks. When we started we came out and explained that we hadn't been able to release information because we were getting things in place for our company. The fact of the matter is we acted like a company, not a cryptocurrency project. This is because unlike many cryptocurrencies we're banking on the success of a for profit company (GameCredits inc.) and releasing information too soon may have (and still may) put our company at a disadvantage only further hurting our investors.

    How Gamecredits Mining: The Currency With Legs! – The Affluence Network. We would like to thank you for visiting our website in looking for “How Gamecredits Mining. *MasterNode* a. Minimum required coins to hold? What is the annual fee interest for the given minimum amount?

    This was the reason for our delay. Even still, in the last 2 weeks a lot has happened.

    We hosted a conference in Belgrade (notorious for its tech industry) alongside a number of large companies in both the tech and crypto world (namely Microsoft and IBM). We released our MMORPG Pixel Wars, which is an immense game with thousands of unique items, crafting, potions, intense leveling systems, dungeons, guild wars, built in 100 person pvp tournaments, and more. This is the title game that we will be pushing our esports environment on, and it's not a piece of junk. It's incredibly high quality. Something only hundreds of hours and hundreds of thousands of dollars could have built. Also, in early to mid September we will have a couple product updates and releases. We said in the past you will hear more from us, and you have been.

    Our marketing of these announcements will improve as well. This is something you will visually see in the coming weeks. Well, I can't think of an MMORPG that can sustain 100 person player tournaments in a mobile game. I also can't think of a game of higher quality that is currently accepting cryptocurrency as a primary form of payment for in-game items. AND, we have a literally massive budget to pump gamers onto this game and popularize it. AND our esports application is built for pixel wars to let gamers win money directly in this game. That's pretty dang unique if you ask me.

    As I explained, we will be releasing a number of exciting updates in the coming month, and we're working on some very very prominent partnerships. But partnerships are not something we can release easily without loads of preparation and official documentation without breaking NDA and losing the deal. You will see these. Many of them started to happen after our major funding, but it's only been a couple months. Partnerships with major companies can take 6 months at times (not saying that's how long it will take to go public, just stating a fact to exemplify that these things take time).

    We've added a number of desktop games to our wallet client in the last couple weeks, we integrated payments into our store so you can connect your wallet to the store and pay with GAME in the last 2 weeks. These are things that have happened. Communication and release of updates will improve, but there have been developments. • • • • • • •.

    We're going to advertise a Datcroft game which is using GAME. How does that sound fishy. We have a team that built a great game. The game is integrated with our blockchain technology. And now we're going to advertise it along with other games in our store.

    What did anyone think we were going to do? This was our entire plan from the start. It's not like this is the only game we're promoting. We're promoting all games with our technology integrated, but news flash. The game we built has more features and abilities than other games because we could control and customize it. • • • • • • •.

    Oh, and Pixel Wars is going to start off EXCLUSIVE to the GStore, something we couldn't find with nearly any other high quality mobile game in existence. So when we advertise to players, they have to come on our store if they want to play the game. So actually this set up more beneficial to GameCredits than to Datcroft.

    At this point it seems like you're just trying to find ways to make us out to be crooks, when in reality our strategies are all aiming to facilitate mass adoption of GameCredits and GameCredits Inc. • • • • • • •. If you follow GameCredits on Twitter, you'll see that they're releasing new games to their platform every week. High quality games, too. If you invested into Game, you should be happy that the team is focusing on ironing out bugs of their platform and streamlining it as much as they can, before they roll out the heavy-hitters and take it mainstream. Would you really want to see millions of dollars spent in marketing for a product that is still in beta?

    GAME is not a company that is trying to shill their own product, just to make the coin price go up, like other companies out there. I absolutely have faith in the company, check out their slack channel, participate and get more people to join the community. As we slowly grow, we will be generously rewarded. But quality work takes time, don't forget that. Just because we're in the crypto space, doesn't mean every coin is rocketing off because of some news driven PR game.

    Just my 0.2 GameCredits:) • • • • • •.